Mythic resting for an hour to recover spent spells and abilities, the party warps into the lair of the hunters pet, a Linnorm. The gigantic creature is in a lake of acid, but thanks to buffs, the party wades in with impunity. As the party attacks the poison spewing serpentine worm, an enormous crystal ooze pops up from the acid lake, attacking from behind. Eventually dropping the dragon, the party turns its attention to the ooze that paralyzes the time stopping ghoul (twice!) and archanist as it hits, but the minotaur subwarden shows up. After mythic augmented magic missiles and weapon smashes to the immune to critical hits ooze, the pally moves in to the minotaur, preventing a possibly disastrous charge. Mythic augmented magic missiles and weapon strikes drop the minotaur, with the cleric having to heal the pally twice, once at the ooze, and once at the minotaur, to keep him up.
The lich also informs that the herald’s heart, which is needed for any attempt at saving him (vs. killing him), is in Bathy’s vault, hidden behind a tapestry somewhere in the ever changing complex. The party adds that to the to do list.